package Units;

import java.util.Random;

public class Archer extends Unit {

	public Archer(){
		this._health = 80;
		this._minDamage = 10;
		this._maxDamage = 25;
		setTag(999);
	}
	
	@Override
	public int dealDamage(){
		Random r = new Random();
		return r.nextInt(_maxDamage - _minDamage) + _minDamage;
	}
}
